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Mastering play framework for scala

You're reading from   Mastering play framework for scala Leverage the awesome features of Play Framework to build scalable, resilient, and responsive applications

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Product type Paperback
Published in May 2015
Publisher
ISBN-13 9781783983803
Length 274 pages
Edition 1st Edition
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Author (1):
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Shiti Saxena Shiti Saxena
Author Profile Icon Shiti Saxena
Shiti Saxena
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Table of Contents (15) Chapters Close

Preface 1. Getting Started with Play FREE CHAPTER 2. Defining Actions 3. Building Routes 4. Exploring Views 5. Working with Data 6. Reactive Data Streams 7. Playing with Globals 8. WebSockets and Actors 9. Testing 10. Debugging and Logging 11. Web Services and Authentication 12. Play in Production 13. Writing Play Plugins Index

The life cycle of an application


An application's life cycle has two states: running and stopped. These are times when the state of the application changes. At times, we need to perform some operations right before or after a state change has occurred or is about to occur.

Play applications use a Netty server. For this, a class with the same name is used. It is defined as follows:

class NettyServer(appProvider: ApplicationProvider, port: Option[Int], sslPort: Option[Int] = None, address: String = "0.0.0.0", val mode: Mode.Mode = Mode.Prod) extends Server with ServerWithStop { … }

This class is responsible for binding or bootstrapping the application to the server.

The ApplicationProvider trait is defined as follows:

trait ApplicationProvider {
  def path: File
  def get: Try[Application]
  def handleWebCommand(requestHeader: play.api.mvc.RequestHeader): Option[Result] = None
}

An implementation of ApplicationProvider must create and initialize an application. Currently, there are three different...

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