Chapter 4: Publishing and Exporting Creative Content
In the previous chapter, we had a look at some of the more important features of the overall Animate interface. We'll now look specifically at creating content within Animate in a form that can be accessed or reused in additional ways. We will explain the differences between publishing to a specific target platform and exporting to various file types and see why you'd want to choose one workflow over the other in certain cases. We'll also have a look at the new Assets panel and how to package assets for distribution and reuse through this mechanism.
After reading this chapter, you'll come away with the following skills:
- Understand the differences between publishing and exporting content from your projects.
- Gain awareness as to which platforms you should target for various use cases and the differences in publishing settings between them.
- Understand the options available through various export...