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Manga Studio EX 5 Cookbook

You're reading from   Manga Studio EX 5 Cookbook Over 90 hands-on recipes to help you create digital comics from page setup to exporting the final product

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Product type Paperback
Published in Sep 2015
Publisher
ISBN-13 9781785881077
Length 300 pages
Edition 1st Edition
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Author (1):
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Liz Staley Liz Staley
Author Profile Icon Liz Staley
Liz Staley
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Toc

Table of Contents (13) Chapters Close

Preface 1. Creating and Manipulating Pages and Page Templates FREE CHAPTER 2. Customizing Brushes 3. Getting a Handle on Vectors 4. Using the Layer Modes 5. Making Selections and Layer Masks 6. Using New Rulers and Line Tools 7. Adding and Creating Tones and Materials 8. Playing with Color Palettes 9. Creating Special Effects 10. Using 3D Objects 11. Exporting the Finished Product Index

Adjusting the 3D camera

In addition to manipulating 3D objects or characters, you can also change the position of the 3D camera to get the composition that you desire for your work. Think of the 3D camera just like a camera on a movie set. It can be rotated or moved around to frame the actors (3D characters) and scenery just the way the director wants!

Tip

Not sure whether you moved the character or the camera? Take a look at the ground plane, which is the "checkerboard" floor area underneath the characters and objects. If the character is standing straight up and down on the ground plane, it means that the camera was moved. If the character is floating above or below the ground plane, or part of the way through it, it means that the character or object was moved.

Getting ready

Follow the directions given in the Adding existing 3D objects to a page recipe before following the steps in this recipe.

How to do it…

  1. To rotate the camera around an object (the object will remain stationary...
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