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Learning Unreal Engine Game Development

You're reading from   Learning Unreal Engine Game Development A step-by-step guide that paves the way for developing fantastic games with Unreal Engine 4

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Product type Paperback
Published in Feb 2016
Publisher
ISBN-13 9781784398156
Length 274 pages
Edition 1st Edition
Tools
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Author (1):
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Joanna Lee Joanna Lee
Author Profile Icon Joanna Lee
Joanna Lee
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Table of Contents (9) Chapters Close

Preface 1. An Overview of Unreal Engine FREE CHAPTER 2. Creating Your First Level 3. Game Objects – More and Move 4. Material and Light 5. Animation and AI 6. A Particle System and Sound 7. Terrain and Cinematics Index

Why do we need cut scenes?


When a game is designed, a fair amount of the game designing time is put into designing how players interact with the objects in the game and how this interaction can be made fun. The interactive portion of the game needs to be supplemented and cut scenes can help fill the gaps.

Cut scenes can be employed in games to help designers tell a story when you are playing the game. This technique can be employed before the game begins to draw the players into the mission itself and justifies why a mission has to be accomplished for the player. This helps the player to understand the storyline, create meaning for their actions, and draw the player into the game.

Another objective of cut scenes can be to highlight key areas in the game in order to give the players a glimpse of what to expect and provide subtle hints to successfully win the game. This information would be useful, especially in difficult to beat game levels or when the player is meeting the chief monster in...

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