Contributors
About the author
Micheal Lanham is a proven software and tech innovator with 20 years of experience. He has developed a broad range of software applications, including games, graphics, web, desktop, engineering, artificial intelligence, GIS, and Machine Learning applications for a variety of industries. He was introduced to Unity in 2006 and has been an avid developer, consultant, manager, and author of multiple Unity games, graphics projects, and books since. Micheal lives in Calgary, Canada, with his family.
I would like to thank Reshma Raman, my Acquisition Editor, and the rest of the team at Packt Publishing for showing the utmost professionalism and dedication to producing quality books. I would also like to thank the work by the reviewers for all their hard work. At home, I would graciously like to thank my partner, Rhonda, my internal editor/artist, and Ava, my QA tester and part-time model. Finally, I would like to thank my mother for teaching me to be creative with anything. Thanks Mom...
About the reviewer
Neil Alexander is a recent graduate from the University of North Carolina at Charlotte, where he earned a master's in computer science with a specialization in intelligent and interactive systems. As part of his education, he worked on developing several virtual reality demos and data visualization applications. He graduated from the Don Bosco Institute of Technology and has also worked as a research analyst at an IT publishing firm in Mumbai.
He currently works as a data scientist with several Blockchain and cryptocurrency startups in the Washington D.C. area.
I’d like to thank my friends and family, with a quick shout out to Govindan K, who was extremely helpful throughout the review process.
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