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jQuery Game Development Essentials

You're reading from   jQuery Game Development Essentials Learn how to make fun and addictive multi-platform games using jQuery with this book and ebook.

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Product type Paperback
Published in Apr 2013
Publisher Packt
ISBN-13 9781849695060
Length 244 pages
Edition 1st Edition
Languages
Tools
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Author (1):
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Selim Arsever Selim Arsever
Author Profile Icon Selim Arsever
Selim Arsever
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Table of Contents (17) Chapters Close

jQuery Game Development Essentials
Credits
About the Author
About the Reviewer
www.PacktPub.com
Preface
1. jQuery for Games 2. Creating Our First Game FREE CHAPTER 3. Better, Faster, but not Harder 4. Looking Sideways 5. Putting Things into Perspective 6. Adding Levels to Your Games 7. Making a Multiplayer Game 8. Let's Get Social 9. Making Your Game Mobile 10. Making Some Noise Index

Embedding sound


HTML possesses a very handy way to delegate the reading of some content to a plugin: the embed tag. It's not a standard tag but is supported by all browsers and is used widely to include Flash in websites.

This same HTML tag can be used to include sound in a web page. This is far from an ideal solution for many reasons:

  • There is no standard way to know programmatically whether browsers support this feature.

  • There is no standard way to control the sound playback since the exposed API depends on the plugin used to play the sound. It's possible to try to detect what plugin is loaded, but this process is not very reliable. Furthermore, it will be a lot of work to provide implementation for each possible plugin.

  • The supported format depends on the plugins installed and not only on the browser.

  • Even if the sound format is supported, the browser may ask permission to start the plugin. As long as the user hasn't accepted the launch of the plugin, no sound will be played.

There may be some...

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