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jQuery Game Development Essentials

You're reading from   jQuery Game Development Essentials Learn how to make fun and addictive multi-platform games using jQuery with this book and ebook.

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Product type Paperback
Published in Apr 2013
Publisher Packt
ISBN-13 9781849695060
Length 244 pages
Edition 1st Edition
Languages
Tools
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Author (1):
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Selim Arsever Selim Arsever
Author Profile Icon Selim Arsever
Selim Arsever
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Table of Contents (17) Chapters Close

jQuery Game Development Essentials
Credits
About the Author
About the Reviewer
www.PacktPub.com
Preface
1. jQuery for Games 2. Creating Our First Game FREE CHAPTER 3. Better, Faster, but not Harder 4. Looking Sideways 5. Putting Things into Perspective 6. Adding Levels to Your Games 7. Making a Multiplayer Game 8. Let's Get Social 9. Making Your Game Mobile 10. Making Some Noise Index

Summary


The game we've created here is by far the most complex we've written in this book so far. It could of course be enhanced a lot by adding PvP combat, a chat system, and so on, but this chapter has covered all the basics to allow you to implement those!

However, calling a bunch of files asynchronously is not a very elegant solution, and if you target very recent browsers, you may want to take a look at the WebSocket API that allows you to establish and maintain a bi-directional communication channel between the browser and the server.

Another way to maintain a permanent connection to the server is by using long polling methods.

In the next chapter, we will modify our platformer to integrate with Facebook and Twitter as well as keep a list of high scores!

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