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HTML5 Game Development by Example(Second Edition)

You're reading from   HTML5 Game Development by Example(Second Edition) Make the most of HTML5 techniques to create exciting games from scratch

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Product type Paperback
Published in Jun 2015
Publisher
ISBN-13 9781785287770
Length 354 pages
Edition 1st Edition
Languages
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Toc

Table of Contents (13) Chapters Close

Preface 1. Introducing HTML5 Games FREE CHAPTER 2. Getting Started with DOM-based Game Development 3. Building a Card-matching Game in CSS3 4. Building the Untangle Game with Canvas and the Drawing API 5. Building a Canvas Game's Masterclass 6. Adding Sound Effects to Your Games 7. Saving the Game's Progress 8. Building a Multiplayer Draw-and-Guess Game with WebSockets 9. Building a Physics Car Game with Box2D and Canvas 10. Deploying HTML5 Games A. Pop Quiz Answers Index

Time for action – saving the game score


  1. First, we need to add a few markups in the popup section to display the last score. Add the following HTML in popup-box in index.html. The changed code is highlighted:

    <section id="popup" class="hide">
      <div id="popup-bg">
      </div>
      <div id="popup-box">
        <div id="popup-box-content">
          <h1>You Won!</h1>
          <p>Your Score:</p>
          <p><span class='score'>13</span></p>
          <p>
            <small>Last Score: <span class='last-score'>20</span>
            </small>
          </p>
        </div>
      </div>
    </section>
  2. Then, we open the matchgame.js to modify some game logic in the gameover function.

  3. Add the following highlighted code in the gameover function. It loads the saved score from the local storage and displays it as the score last time. Then, we save the current score in the local storage:

    function gameover() {
      // stop the...
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