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Hands-On System Programming with C++

You're reading from   Hands-On System Programming with C++ Build performant and concurrent Unix and Linux systems with C++17

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Product type Paperback
Published in Dec 2018
Publisher Packt
ISBN-13 9781789137880
Length 552 pages
Edition 1st Edition
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Author (1):
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Dr. Rian Quinn Dr. Rian Quinn
Author Profile Icon Dr. Rian Quinn
Dr. Rian Quinn
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Table of Contents (16) Chapters Close

Preface 1. Getting Started with System Programming FREE CHAPTER 2. Learning the C, C++17, and POSIX Standards 3. System Types for C and C++ 4. C++, RAII, and the GSL Refresher 5. Programming Linux/Unix Systems 6. Learning to Program Console Input/Output 7. A Comprehensive Look at Memory Management 8. Learning to Program File Input/Output 9. A Hands-On Approach to Allocators 10. Programming POSIX Sockets Using C++ 11. Time Interfaces in Unix 12. Learning to Program POSIX and C++ Threads 13. Error – Handling with Exceptions 14. Assessments 15. Other Books You May Enjoy

Summary

In this chapter, we learned how to open a file in different ways, depending on how we plan to use the file itself. Once opened, we learned how to read and write to the file using the std::fstream C++ APIs.

We learned the difference between fields and bytes, and the advantages and disadvantages of both methods of reading and writing, as well as common unsafe practices. In addition, we learned about support functions that provide the ability to move pointers within the std::fstream APIs to manipulate how a file is read and written.

Furthermore, in this chapter, we gave an extensive overview of the new filesystem APIs added to C++17, including paths and their support functions for manipulating files and directories.

We concluded this chapter with three examples. In the first we wrote a logger to redirect the output of std::clog to a log file and stdout. The second example...

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