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Hands-On Java Deep Learning for Computer Vision

You're reading from   Hands-On Java Deep Learning for Computer Vision Implement machine learning and neural network methodologies to perform computer vision-related tasks

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Product type Paperback
Published in Feb 2019
Publisher Packt
ISBN-13 9781789613964
Length 260 pages
Edition 1st Edition
Languages
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Author (1):
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Klevis Ramo Klevis Ramo
Author Profile Icon Klevis Ramo
Klevis Ramo
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Table of Contents (8) Chapters Close

Preface 1. Introduction to Computer Vision and Training Neural Networks 2. Convolutional Neural Network Architectures FREE CHAPTER 3. Transfer Learning and Deep CNN Architectures 4. Real-Time Object Detection 5. Creating Art with Neural Style Transfer 6. Face Recognition 7. Other Books You May Enjoy

Building a neural network that produces art

In this section, we are going to build a Java application for creating art. Before jumping into the code and application, let's look at the high-level description on how is it implemented. We will use transfer learning with the pre-trained VGG-16 architecture, trained on ImageNet dataset, which is a bunch of convolution layers in the following diagram:

Basically, as we go deeper, the depth of the third dimension increases, while the first two dimensions shrink in time.

At first, we are going to fit a content image as an input through a forward pass as shown in the following diagram. Then, we will gain the values of all activation layers along with the prediction. But for neural style transfer, we are not interested in the prediction, but only in the activation layers, because those layers are capturing the image features. The...

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