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Hands-On Design Patterns with C# and .NET Core

You're reading from   Hands-On Design Patterns with C# and .NET Core Write clean and maintainable code by using reusable solutions to common software design problems

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Product type Paperback
Published in Jul 2019
Publisher Packt
ISBN-13 9781789133646
Length 410 pages
Edition 1st Edition
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Authors (2):
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Jeffrey Chilberto Jeffrey Chilberto
Author Profile Icon Jeffrey Chilberto
Jeffrey Chilberto
Gaurav Aroraa Gaurav Aroraa
Author Profile Icon Gaurav Aroraa
Gaurav Aroraa
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Table of Contents (19) Chapters Close

Preface 1. Section 1: Essentials of Design Patterns in C# and .NET Core FREE CHAPTER
2. Overview of OOP in .NET Core and C# 3. Modern Software Design Patterns and Principles 4. Section 2: Deep Dive into Utilities and Patterns in .NET Core
5. Implementing Design Patterns - Basics Part 1 6. Implementing Design Patterns - Basics Part 2 7. Implementing Design Patterns - .NET Core 8. Implementing Design Patterns for Web Applications - Part 1 9. Implementing Design Patterns for Web Applications - Part 2 10. Section 3: Functional Programming, Reactive Programming, and Coding for the Cloud
11. Concurrent Programming in .NET Core 12. Functional Programming Practices 13. Reactive Programming Patterns and Techniques 14. Advanced Database Design and Application Techniques 15. Coding for the Cloud 16. Miscellaneous Best Practices 17. Assessments 18. Other Books You May Enjoy

Polymorphism

The ability to handle different objects using the same interface is called polymorphism. This provides developers with the ability to build flexibility into applications by writing a single piece of functionality that can be applied to different forms as long as they share a common interface. There are different definitions of polymorphism in OOP, and we will distinguish between two main types:

  • Static or early binding: This form of polymorphism happens when the application is compiled.
  • Dynamic or late binding: This form of polymorphism happens when the application is running.

Static polymorphism

Static or early binding polymorphism happens at compile time and it primarily consists of method overloading, where...

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