If you enjoyed this book, you may be interested in these other books by Packt:
Hands-On Game Development without Coding
Lucas Bertolini
ISBN: 9781789538335
- Understanding the Interface and kit flow.
- Comprehend the virtual space and its rules.
- Learning the behaviours and roles each component must have in order to make a videogame.
- Learn about videogame development
- Creating a videogame without the need of learning any programming language
- Create your own gameplay HUD to display player and Enemy information
Unity 2018 Shaders and Effects Cookbook - Third Edition
John P. Doran, Alan Zucconi
ISBN: 9781788396233
- Understand physically based rendering to fit the aesthetic of your game
- Write shaders from scratch in ShaderLab and HLSL/Cg
- Combine shader programming with interactive scripts to add life to your materials
- Design efficient shaders for mobile platforms...