What this book covers
Chapter 1, Introducing Graphs in the Real World, takes you through why you should consider graphs. What are the fundamental attributes of graph data structures, such as nodes and edges? It also covers how graphs are used in various industries and provides a gentle introduction to igraph and NetworkX.
Chapter 2, Working with Graph Data Models, deals with how to work with graphs. From there, you will implement a model in Python to recommend the most popular television show.
Chapter 3, Data Model Transformation – Relational to Graph Databases, gets hands-on with MySQL, considers how data gets ingested into MySQL from your graph databases, and then looks at building a recommendation engine to recommend similar games to a user, based on their gaming history on the popular platform Steam.
Chapter 4, Building a Knowledge Graph, puts your skills to work on building a knowledge graph to analyze medical abstracts, clean the data, and then proceed to perform graph analysis and community detection on the knowledge graph.
Chapter 5, Working with Graph Databases, looks into working with Neo4j and storing data in a graph database using Cypher commands. Python will then be used to interact with our graph database by connecting Neo4j to Python.
Chapter 6, Pipeline Development, includes all you need to know to design a schema and allow it to work with your graph pipeline to finally make product recommendations across Neo4j, igraph, and Python.
Chapter 7, Refactoring and Evolving Schemas, deals with why you would need to refactor, how to evolve effectively, and how to apply these changes to your development life cycle.
Chapter 8, Perfect Projections, deals with understanding, creating, analyzing, and using projections in Neo4j and igraph.
Chapter 9, Common Errors and Debugging, explains how to debug graph issues and how to deal with some of the most common issues in Neo4j and igraph.