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Fundamentals for Self-Taught Programmers

You're reading from   Fundamentals for Self-Taught Programmers Embark on your software engineering journey without exhaustive courses and bulky tutorials

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Product type Paperback
Published in Apr 2023
Publisher Packt
ISBN-13 9781801812115
Length 254 pages
Edition 1st Edition
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Author (1):
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Jasmine Greenaway Jasmine Greenaway
Author Profile Icon Jasmine Greenaway
Jasmine Greenaway
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Table of Contents (20) Chapters Close

Preface 1. Part 1: Software Engineering Basics
2. Chapter 1: Defining Software Engineering FREE CHAPTER 3. Chapter 2: The Software Engineering Life Cycle 4. Chapter 3: Roles in Software Engineering 5. Part 2: Introduction to Programming
6. Chapter 4: Programming Languages and Introduction to C# 7. Chapter 5: Writing Your First C# Program 8. Chapter 6: Data Types in C# 9. Chapter 7: Flow Control in C# 10. Chapter 8: Introduction to Data Structures, Algorithms, and Pseudocode 11. Chapter 9: Applying Algorithms in C# 12. Chapter 10: Object-Oriented Programming 13. Part 3: Software Engineering – the Profession
14. Chapter 11: Stories from Prominent Job Roles in Software Development 15. Chapter 12: Coding Best Practices 16. Chapter 13: Tips and Tricks to Kickstart Your Software Engineering Career 17. Assessments 18. Index 19. Other Books You May Enjoy

Summary

Data structures and algorithms save software engineers’ time with efficient ways to complete tasks and solve problems. You can get started with writing algorithms in plain English with pseudocode, where you can write what you’d like your program to do as tasks and incorporate them into common programming tasks as constructs. You have already learned about the array data structure and how to write it in C#, and in this chapter, you learned more about it as a data structure and about using read, search, insert, and delete operations on them. Finally, you learned about some popular sorting and searching algorithms, where binary search required an array that had already been sorted.

Software engineers rely on and will select different algorithms and data structure operations based on the problem they’re trying to solve and how efficiently they use computer resources. In the next chapter, we’ll return to programming in C# to create these algorithms...

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