Revisiting control structures, statements, and looping
C++ has a variety of control structures and looping constructs that allow for non-sequential program flow. Each can be coupled with simple or compound statements. Simple statements end with a semicolon; more compound statements are enclosed in a block of code using a pair of brackets {}
. In this section, we will be revisiting various types of control structures (if
, else if
, and else
), and looping constructs (while
, do while
, and for
) to recap simple methods for non-sequential program flow within our code.
Control structures – if, else if, and else
Conditional statements using if
, else if
, and else
can be used with simple statements or a block of statements. Note that an if
clause can be used without a following else if
or else
clause. Actually, else if
is really a condensed version of an else
clause with a nested if
clause inside of it. Practically speaking, developers flatten the nested use into else if
format for readability and to save excess indenting. Let’s see an example:
#include <iostream> using namespace std; // we'll limit the namespace shortly int main() { int x = 0; cout << "Enter an integer: "; cin >> x; if (x == 0) cout << "x is 0" << endl; else if (x < 0) cout << "x is negative" << endl; else { cout << "x is positive"; cout << "and ten times x is: " << x * 10 << endl; } return 0; }
Notice that in the preceding else
clause, multiple statements are bundled into a block of code, whereas in the if
and else if
conditions, only a single statement follows each condition. As a side note, in C++, any non-zero value is considered to be true. So, for example, testing if (x)
would imply that x
is not equal to zero – it would not be necessary to write if (x !=0)
, except possibly for readability.
It is worth mentioning that in C++, it is wise to adopt a set of consistent coding conventions and practices (as do many teams and organizations). As a straightforward example, the placement of brackets may be specified in a coding standard (such as starting the {
on the same line as the keyword else
, or on the line below the keyword else
with the number of spaces it should be indented). Another convention may be that even a single statement following an else
keyword be included in a block using brackets. Following a consistent set of coding conventions will allow your code to be more easily read and maintained by others.
Looping constructs – while, do while, and for loops
C++ has several looping constructs. Let’s take a moment to review a brief example for each style, starting with the while
and do while
loop constructs:
#include <iostream> using namespace std; // we'll limit the namespace shortly int main() { int i = 0; while (i < 10) { cout << i << endl; i++; } i = 0; do { cout << i << endl; i++; } while (i < 10); return 0; }
With the while
loop, the condition to enter the loop must evaluate to true prior to each entry of the loop body. However, with the do while
loop, the first entry to the loop body is guaranteed – the condition is then evaluated before another iteration through the loop body. In the preceding example, both the while
and do while
loops are executed 10 times, each printing values 0
-9
for variable i
.
Next, let’s review a typical for
loop. The for
loop has three parts within the ()
. First, there is a statement that is executed exactly once and is often used to initialize a loop control variable. Next, separated on both sides by semicolons in the center of the ()
is an expression. This expression is evaluated each time before entering the body of the loop. The body of the loop is only entered if this expression evaluates to true
. Lastly, the third part within the ()
is a second statement. This statement is executed immediately after executing the body of the loop and is often used to modify a loop control variable. Following this second statement, the center expression is re-evaluated. Here is an example:
#include <iostream> using namespace std; // we'll limit the namespace shortly int main() { // though we'll prefer to declare i within the loop // construct, let's understand scope in both scenarios int i; for (i = 0; i < 10; i++) cout << i << endl; for (int j = 0; j < 10; j++) // preferred declaration cout << j << endl; // of loop control variable return 0; }
Here, we have two for
loops. Prior to the first loop, variable i
is declared. Variable i
is then initialized with a value of 0
in statement 1 between the loop parentheses ()
. The loop condition is tested, and if true
, the loop body is then entered and executed, followed by statement 2 being executed prior to the loop condition being retested. This loop is executed 10 times for i
values 0
through 9
. The second for
loop is similar, with the only difference being variable j
is both declared and initialized within statement 1 of the loop construct. Note that variable j
only has scope for the for
loop itself, whereas variable i
has scope of the entire block in which it is declared, from its declaration point forward.
Let’s quickly see an example using nested loops. The looping constructs can be of any type, but in the following, we’ll review nested for
loops:
#include <iostream> using namespace std; // we'll limit the namespace shortly int main() { for (int i = 0; i < 10; i++) { cout << i << endl; for (int j = 0; j < 10; j++) cout << j << endl; cout << "\n"; } return 0; }
Here, the outer loop will execute ten times with i
values of 0
through 9
. For each value of i
, the inner loop will execute ten times, with j
values of 0
through 9
. Remember, with for
loops, the loop control variable is automatically incremented with the i++
or j++
within the loop construct. Had a while
loop been used, the programmer would need to remember to increment the loop control variable in the last line of the body of each such loop.
Now that we have reviewed control structures, statements, and looping constructs in C++, we can move onward by briefly recalling C++’s operators.