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D Cookbook

You're reading from   D Cookbook Discover the advantages of programming in D with over 100 incredibly effective recipes with this book and ebook.

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Product type Paperback
Published in May 2014
Publisher
ISBN-13 9781783287215
Length 362 pages
Edition Edition
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Author (1):
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Adam Ruppe Adam Ruppe
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Adam Ruppe
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Table of Contents (21) Chapters Close

D Cookbook
Credits
Foreword
About the Author
About the Reviewers
www.PacktPub.com
Preface
Core Tasks FREE CHAPTER Phobos – The Standard Library Ranges Integration Resource Management Wrapped Types Correctness Checking Reflection Code Generation Multitasking D for Kernel Coding Web and GUI Programming Addendum Index

Using structs to mimic the C++ object structure


With D's low-level control, we can access any kind of data structure and paint nice types over it. To demonstrate this, we'll access a C++ object from D. The same technique can also be used for memory-mapped hardware.

Note

You need to take caution that this is not portable. It may not work even across different versions of the same C++ compiler. If you use this trick, make sure it is in an environment where you know the binary layout.

How to do it…

Let's mimic the C++ object structure by executing the following steps:

  1. Investigate the C++ ABI on your system. Typically, but not necessarily, a C++ object consists of a pointer to the virtual function table, the members of the parent class (recursively), and the members of the child class. If the C++ object has no virtual functions, it does not have a virtual table; the layout is then compatible with a C struct with the same data members.

  2. Create an extern(C++) interface for the virtual table, like we...

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