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Cross-Platform Development with Qt 6 and Modern C++

You're reading from   Cross-Platform Development with Qt 6 and Modern C++ Design and build applications with modern graphical user interfaces without worrying about platform dependency

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Product type Paperback
Published in Jun 2021
Publisher Packt
ISBN-13 9781800204584
Length 442 pages
Edition 1st Edition
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Table of Contents (17) Chapters Close

Preface 1. Section 1: The Basics
2. Chapter 1: Introduction to Qt 6 FREE CHAPTER 3. Chapter 2: Introduction to Qt Creator 4. Chapter 3: GUI Design Using Qt Widgets 5. Chapter 4: Qt Quick and QML 6. Section 2: Cross-Platform Development
7. Chapter 5: Cross-Platform Development 8. Section 3: Advanced Programming, Debugging, and Deployment
9. Chapter 6: Signals and Slots 10. Chapter 7: Model View Programming 11. Chapter 8: Graphics and Animations 12. Chapter 9: Testing and Debugging 13. Chapter 10: Deploying Qt Applications 14. Chapter 11: Internationalization 15. Chapter 12: Performance Considerations 16. Other Books You May Enjoy

Positioners and layouts in QML

There are different ways to position items in QML. You can manually position a control by mentioning x and y coordinates or by using anchors, positioners, or layouts. Let's discuss how to position a control through the aforementioned methods.

Manual positioning

A control can be positioned at specific x and y coordinates by setting their corresponding x and y properties. As per the visual coordinate system rules, this will position the controls relative to the top-left corner of their parent.

The following code snippet shows how to place a Rectangle item at position (50,50):

import QtQuick
Rectangle {
    // Manually positioned at 50,50
    x: 50 // x position
    y: 50 // y position
    width: 100; height: 80
    color: "blue"
}

When you run the preceding code, you will see a blue rectangle created at the (50,50) position....

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