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Clojure Reactive Programming

You're reading from   Clojure Reactive Programming Design and implement highly reusable reactive applications by integrating different frameworks with Clojure

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Product type Paperback
Published in Mar 2015
Publisher Packt
ISBN-13 9781783986668
Length 232 pages
Edition 1st Edition
Languages
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Author (1):
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Leonardo Borges Leonardo Borges
Author Profile Icon Leonardo Borges
Leonardo Borges
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Table of Contents (13) Chapters Close

Preface 1. What is Reactive Programming? FREE CHAPTER 2. A Look at Reactive Extensions 3. Asynchronous Programming and Networking 4. Introduction to core.async 5. Creating Your Own CES Framework with core.async 6. Building a Simple ClojureScript Game with Reagi 7. The UI as a Function 8. Futures 9. A Reactive API to Amazon Web Services A. The Algebra of Library Design B. Bibliography
Index

Chapter 7. The UI as a Function

So far we have taken a journey through managing complexity by efficiently handling and modeling asynchronous workflows in terms of streams of data. In particular, Chapter 4, Introduction to core.async and Chapter 5, Creating Your Own CES Framework with core.async explored what's involved in libraries that provide primitives and combinators for Compositional Event Systems. We also built a simple ClojureScript application that made use of our framework.

One thing you might have noticed is that none of the examples so far have dealt with what happens to the data once we are ready to present it to our users. It's still an open question that we, as application developers, need to answer.

In this chapter, we will look at one way to handle Reactive User Interfaces in web applications using React (see http://facebook.github.io/react/), a modern JavaScript framework developed by Facebook, as well as:

  • Learn how React renders user interfaces efficiently...
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