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Blender 3D Basics Beginner's Guide Second Edition

You're reading from   Blender 3D Basics Beginner's Guide Second Edition A quick and easy-to-use guide to create 3D modeling and animation using Blender 2.7

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Product type Paperback
Published in Aug 2014
Publisher Packt
ISBN-13 9781783984909
Length 526 pages
Edition 1st Edition
Tools
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Author (1):
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Gordon Fisher Gordon Fisher
Author Profile Icon Gordon Fisher
Gordon Fisher
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Table of Contents (15) Chapters Close

Preface 1. Introducing Blender and Animation FREE CHAPTER 2. Getting Comfortable Using the 3D View 3. Controlling the Lamp, the Camera, and Animating Objects 4. Modeling with Vertices, Edges, and Faces 5. Building a Simple Boat 6. Making and Moving the Oars 7. Planning Your Work, Working Your Plan 8. Making the Sloop 9. Finishing Your Sloop 10. Modeling Organic Forms, Sea, and Terrain 11. Improving Your Lighting and Camera Work 12. Rendering and Compositing A. Pop Quiz Answers Index

Rendering your animations

All right, you've made a scene, you've animated it, and done your fast test renders. You're ready for a final render.

Making your computer ready to render

The first thing to do when you are ready to render is open up your file manager, and make sure you have room on your computer to do it. I can't tell you how much room you'll need for a given project, and the rule of thumb is to clear off as much space as you possibly can. It's a good time to save copies of all those projects you are no longer working on and then delete them from your hard drive. Back them up to data sticks and flash drives or one of the following:

  • An external hard drive
  • A CD or DVD
  • Your storage on the Web

You may also want to use a program like CCleaner, for Windows, to clean up your computer's file registry and remove temporary files from browsers. Go into your Internet browser as well and manually delete the history if you don't have a program which does that...

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