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Augmented Reality Game Development

You're reading from   Augmented Reality Game Development Create your own augmented reality games from scratch with Unity 5

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Product type Paperback
Published in Jan 2017
Publisher Packt
ISBN-13 9781787122888
Length 334 pages
Edition 1st Edition
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Author (1):
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Micheal Lanham Micheal Lanham
Author Profile Icon Micheal Lanham
Micheal Lanham
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Table of Contents (11) Chapters Close

Preface 1. Getting Started 2. Mapping the Player's Location FREE CHAPTER 3. Making the Avatar 4. Spawning the Catch 5. Catching the Prey in AR 6. Storing the Catch 7. Creating the AR World 8. Interacting with an AR World 9. Finishing the Game 10. Troubleshooting

GPS fundamentals

GPS is an acronym for global positioning system, a network of 24 to 32 satellites that orbit the earth twice every hour. As these satellites orbit, they emit time-encoded geographical signals as a beacon to any GPS device on earth that can see them. A GPS device then uses these signals to triangulate its position anywhere on the planet. The more satellites and signals a device can receive a signal from, the more accurate the location will be. We will get into more details about GPS triangulation and accuracy in Chapter 4, Spawning the Catch.

The following diagram shows a GPS device acquiring a signal from visible satellites on the network:

GPS fundamentals

GPS Device tracking visible satellites

This is a list of terms we may come across when talking about or using GPS on a device:

  • Datum: It is a term used in GPS to define the coordinate transformation system used to convert those satellite signals into usable coordinates. All GPS devices use WGS 84 as the standard, which is convenient for...
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Augmented Reality Game Development
Published in: Jan 2017
Publisher: Packt
ISBN-13: 9781787122888
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