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An iOS Developer's Guide to SwiftUI

You're reading from   An iOS Developer's Guide to SwiftUI Design and build beautiful apps quickly and easily with minimum code

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Product type Paperback
Published in May 2024
Publisher Packt
ISBN-13 9781801813624
Length 446 pages
Edition 1st Edition
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Author (1):
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Michele Fadda Michele Fadda
Author Profile Icon Michele Fadda
Michele Fadda
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Table of Contents (25) Chapters Close

Preface 1. Part 1: Simple Views
2. Chapter 1: Exploring the Environment – Xcode, Playgrounds, and SwiftUI FREE CHAPTER 3. Chapter 2: Adding Basic UI Elements and Designing Layouts 4. Chapter 3: Adding Interactivity to a SwiftUI View 5. Part 2: Scrollable Views
6. Chapter 4: Iterating Views, Scroll Views, FocusState, Lists, and Scroll View Reader 7. Chapter 5: The Art of Displaying Grids 8. Part 3: SwiftUI Navigation
9. Chapter 6: Tab Bars and Modal View Presentation 10. Chapter 7: All About Navigation 11. Part 4: Graphics and Animation
12. Chapter 8: Creating Custom Graphics 13. Chapter 9: An Introduction to Animations in SwiftUI 14. Part 5: App Architecture
15. Chapter 10: App Architecture and SwiftUI Part I: Practical Tools 16. Chapter 11: App Architecture and SwiftUI Part II – the Theory 17. Part 6: Beyond Basics
18. Chapter 12: Persistence with Core Data 19. Chapter 13: Modern Structured Concurrency 20. Chapter 14: An Introduction to SwiftData 21. Chapter 15: Consuming REST Services in SwiftUI 22. Chapter 16: Exploring the Apple Vision Pro 23. Index 24. Other Books You May Enjoy

Final notes on Subviews and @Binding, Classes, and @ObservableObject

There are a few more things worth noticing while examining bindings: you cannot bind a UI element to more than just one variable, and that variable needs to be defined in just one place.

This means that we cannot bind the same element to several different variables, but just one. This avoids inconsistencies and ambiguities.

You are allowed to use the same @State variable for many different views and purposes. For instance, we used a single variable to change the background color, alignment, font, and so on.

You can, of course, have as many state variables as you need, within a view for the many UI elements contained in that view.

You can (and should) group together conveniently many different state variables within the same struct and use the attributes of struct to bind to UI elements.

You will need to bind with $ in front of the struct name:

$structName.structAttribute

However, binding with ...

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