- DRQN makes use of recurrent neural network (RNN) where DQN makes use of vanilla neural network.
- DQN is not used applied when the MDP is partially observable.
- Refer section Doom with DRQN.
- DARQN makes use of attention mechanism unlike DRQN.
- DARQN is used to understand and focus on particular area of game screen which is more important.
- Soft and hard attention.
- We set living reward to 0 which the agent does for each move, even though the move is not useful.
Germany
Slovakia
Canada
Brazil
Singapore
Hungary
Philippines
Mexico
Thailand
Ukraine
Luxembourg
Estonia
Lithuania
Norway
Chile
United States
Great Britain
India
Spain
South Korea
Ecuador
Colombia
Taiwan
Switzerland
Indonesia
Cyprus
Denmark
Finland
Poland
Malta
Czechia
New Zealand
Austria
Turkey
France
Sweden
Italy
Egypt
Belgium
Portugal
Slovenia
Ireland
Romania
Greece
Argentina
Malaysia
South Africa
Netherlands
Bulgaria
Latvia
Australia
Japan
Russia