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The Essential Guide to Creating Multiplayer Games with Godot 4.0

You're reading from   The Essential Guide to Creating Multiplayer Games with Godot 4.0 Harness the power of Godot Engine's GDScript network API to connect players in multiplayer games

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Product type Paperback
Published in Dec 2023
Publisher Packt
ISBN-13 9781803232614
Length 326 pages
Edition 1st Edition
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Henrique Campos Henrique Campos
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Henrique Campos
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Table of Contents (19) Chapters Close

Preface 1. Part 1:Handshaking and Networking
2. Chapter 1: Setting up a Server FREE CHAPTER 3. Chapter 2: Sending and Receiving Data 4. Chapter 3: Making a Lobby to Gather Players Together 5. Chapter 4: Creating an Online Chat 6. Part 2:Creating Online Multiplayer Mechanics
7. Chapter 5: Making an Online Quiz Game 8. Chapter 6: Building an Online Checkers Game 9. Chapter 7: Developing an Online Pong Game 10. Chapter 8: Creating an Online Co-Op Platformer Prototype 11. Chapter 9: Creating an Online Adventure Prototype 12. Part 3:Optimizing the Online Experience
13. Chapter 10: Debugging and Profiling the Network 14. Chapter 11: Optimizing Data Requests 15. Chapter 12: Implementing Lag Compensation 16. Chapter 13: Caching Data to Decrease Bandwidth 17. Index 18. Other Books You May Enjoy

Summary

With that, we conclude our chapter! Throughout this chapter, we introduced the Debugger dock, which is a powerful tool for assessing and debugging potential problems in our game, as well as for optimizing its performance.

We explored the Stack Trace tab, which gives us an overview of our game’s flow and provides us with multiple ways to gather information about the changes that happen throughout this flow, allowing us to understand the whole chain of cause and effect that led to a given change. We also talked about the Errors tab, which is where we work together with thousands of other developers who worked on the development of Godot Engine’s core and identified thousands of errors and documented them so that when they happen, we have some light on the issue and can fix it.

On top of that, we explored two powerful performance-based debugging tabs: the Profiler tab and the Visual Profiler tab. The Profiler tab is one of your best allies in this task, as...

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