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Learn Blender Simulations the Right Way

You're reading from   Learn Blender Simulations the Right Way Create attractive and realistic animations with Mantaflow, rigid and soft bodies, and Dynamic Paint

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Product type Paperback
Published in Nov 2022
Publisher Packt
ISBN-13 9781803234151
Length 368 pages
Edition 1st Edition
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Author (1):
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Stephen Pearson Stephen Pearson
Author Profile Icon Stephen Pearson
Stephen Pearson
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Table of Contents (21) Chapters Close

Preface 1. Part 1: Using Mantaflow for Fire, Smoke, and Fluids
2. Chapter 1: An Introduction to Mantaflow FREE CHAPTER 3. Chapter 2: Understanding Domains, Flows, and Effectors 4. Chapter 3: Creating a Realistic Campfire Simulation 5. Chapter 4: Creating a Waterfall Using Mantaflow 6. Chapter 5: Creating a Realistic Explosion 7. Part 2: Simulating Physics with Soft Bodies and Cloth
8. Chapter 6: Getting Started with Soft Bodies 9. Chapter 7: Creating a Soft Body Obstacle Course 10. Chapter 8: Introduction to Cloth Simulations 11. Chapter 9: Creating a Realistic Flag 12. Part 3: Diving into Rigid Bodies
13. Chapter 10: An Introduction to Rigid Bodies 14. Chapter 11: Creating a Rigid Body Physics Course 15. Part 4: Understanding Dynamic Paint in Blender
16. Chapter 12: Introduction to Dynamic Paint 17. Chapter 13: Creating a Paintbrush Effect 18. Chapter 14: Creating a Raindrop Effect 19. Index 20. Other Books You May Enjoy

Understanding cloth simulation settings and values

Now that we understand what a cloth simulation is all about and how collision objects work, it’s time to jump into all the settings and values. You can see an overview of the Cloth settings here:

Figure 8.7 – Cloth settings

Figure 8.7 – Cloth settings

We are going to start out at the very top and work our way down, as follows:

  • If you click on the three dots and lines above Quality Steps, you will see a list of presets to choose from, as shown in the following screenshot:
Figure 8.8 – Presets

Figure 8.8 – Presets

This is a quick and easy way to create different types of cloth. You can also create your own presets by giving them a name and hitting the + button.

  • The Quality Steps option controls how many simulation steps per frame Blender will calculate. The higher the value, the more accurate the simulation will be, but in turn, this will take longer to bake. If cloth or collision objects...
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