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Godot 4 Game Development Projects

You're reading from   Godot 4 Game Development Projects Build five cross-platform 2D and 3D games using one of the most powerful open source game engines

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Product type Paperback
Published in Aug 2023
Publisher Packt
ISBN-13 9781804610404
Length 264 pages
Edition 2nd Edition
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Author (1):
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Chris Bradfield Chris Bradfield
Author Profile Icon Chris Bradfield
Chris Bradfield
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Table of Contents (10) Chapters Close

Preface 1. Chapter 1: Introduction to Godot 4.0 2. Chapter 2: Coin Dash – Build Your First 2D Game FREE CHAPTER 3. Chapter 3: Space Rocks: Build a 2D Arcade Classic with Physics 4. Chapter 4: Jungle Jump – Running and Jumping in a 2D Platformer 5. Chapter 5: 3D Minigolf: Dive into 3D by Building a Minigolf Course 6. Chapter 6: Infinite Flyer 7. Chapter 7: Next Steps and Additional Resources 8. Index 9. Other Books You May Enjoy

Using Godot’s documentation

Learning Godot’s API can seem overwhelming at first. How can you learn about all the different nodes and the properties and methods each one contains? Fortunately, Godot’s built-in documentation is there to help you. Develop the habit of using it often: it will help you find things when you’re learning, but it’s also a great way to quickly look up a method or property for reference once you know your way around.

Leveling up your skills

Learning to effectively use API documentation is the number one thing you can do to dramatically boost your skill level. Keep a docs tab open in your web browser while you’re working and reference it often, looking up the nodes and/or functions you’re using.

When you are in the Script tab of the editor, you’ll see the following buttons in the upper-right corner:

Figure 7.1: Documentation buttons

Figure 7.1: Documentation buttons

The Online Docs button will open the...

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