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Event-Driven Architecture in Golang

You're reading from   Event-Driven Architecture in Golang Building complex systems with asynchronicity and eventual consistency

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Product type Paperback
Published in Nov 2022
Publisher Packt
ISBN-13 9781803238012
Length 384 pages
Edition 1st Edition
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Author (1):
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Michael Stack Michael Stack
Author Profile Icon Michael Stack
Michael Stack
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Table of Contents (18) Chapters Close

Preface 1. Part 1: Event-Driven Fundamentals
2. Chapter 1: Introduction to Event-Driven Architectures FREE CHAPTER 3. Chapter 2: Supporting Patterns in Brief 4. Chapter 3: Design and Planning 5. Part 2: Components of Event-Driven Architecture
6. Chapter 4: Event Foundations 7. Chapter 5: Tracking Changes with Event Sourcing 8. Chapter 6: Asynchronous Connections 9. Chapter 7: Event-Carried State Transfer 10. Chapter 8: Message Workflows 11. Chapter 9: Transactional Messaging 12. Part 3: Production Ready
13. Chapter 10: Testing 14. Chapter 11: Deploying Applications to the Cloud 15. Chapter 12: Monitoring and Observability 16. Index 17. Other Books You May Enjoy

What are we building?

If you recall the MallBots application pitch from Chapter 1, Introduction to Event-Driven Architectures, we are building an application that is not a typical e-commerce web application but not too far removed from one either. Just before the pitch, a diagram was also shared that showed a very high-level view of what the final application would be comprised of. Getting from the pitch to a final application can happen in any number of ways. If you were to take those two bits of information and sit down to immediately started writing the code, where would you even start? Let’s see.

We will use the following process to arrive at a design for our application:

  1. Use EventStorming to discover the bounded contexts and related ubiquitous languages
  2. Capture the capabilities of each bounded context as executable specifications
  3. Make architectural design decisions on how we will implement the bounded contexts
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