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Mastering Arduino

You're reading from  Mastering Arduino

Product type Book
Published in Sep 2018
Publisher Packt
ISBN-13 9781788830584
Pages 372 pages
Edition 1st Edition
Languages
Author (1):
Jon Hoffman Jon Hoffman
Profile icon Jon Hoffman

Table of Contents (23) Chapters

Preface The Arduino Basic Electronics Circuit Diagrams Basic Prototyping Arduino IDE Programming the Arduino - The Basics Programming the Arduino - Beyond the Basics Motion Sensor Environment Sensors Obstacle Avoidance and Collision Detection Fun with Lights Fun with Sound Using LCD Displays Speech Recognition and Voice Synthesizing DC Motors and Motor Controllers Servo Motors Using a Relay Remotely Controlling the Arduino Creating a Robot Bluetooth LE Bluetooth Classic Another Book You May Enjoy

Code

Let's start off by using the tone() function.

Using the tone function

For the first few examples in this chapter, we will be using the Arduino tone() function. This function comes in two varieties. The first variety takes two arguments, where the first is the pin number that the buzzer or speaker is connected to and the second is the frequency in hertz to play the sound at. The function looks like this:

tone(pinNumber, frequency);

When this function is used with only two parameters, the sound is played indefinitely. The following code shows how we could use this function to play a note using the previous circuit diagram:

#define PIEZOPIN 7
#define SPEAKERPIN 8

int soundPin = PIEZOPIN;

void setup() {
  tone...
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