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Arduino Robotic Projects

You're reading from  Arduino Robotic Projects

Product type Book
Published in Aug 2014
Publisher
ISBN-13 9781783989829
Pages 240 pages
Edition 1st Edition
Languages
Author (1):
Richard Grimmett Richard Grimmett
Profile icon Richard Grimmett

Table of Contents (21) Chapters

Arduino Robotic Projects
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface
1. Powering on Arduino 2. Getting Started with the Arduino IDE 3. Simple Programming Concepts Using the Arduino IDE 4. Accessing the GPIO Pins 5. Working with Displays 6. Controlling DC Motors 7. Controlling Servos with Arduino 8. Avoiding Obstacles Using Sensors 9. Even More Useful Sensors 10. Going Truly Mobile – the Remote Control of Your Robot 11. Using a GPS Device with Arduino 12. Taking Your Robot to Sea 13. Robots That Can Fly 14. Small Projects with Arduino Index

Chapter 2. Getting Started with the Arduino IDE

Now that you have Arduino connected to power, you are ready to start the IDE. In this chapter, I'll start by covering how to use the IDE in Windows. Then, I'll cover any specific change you might need to make if you are using a Mac.

For this chapter, the objectives are as follows:

  • Load and configure the Arduino IDE

  • Download and run a simple example program

As discussed previously, Arduino comes in many flavors and there are too many to include an example for each one. Sometimes, individual boards will need a special version of the IDE. This book will focus primarily on Uno, perhaps the most popular of Arduino variants. Here and there I'll also throw in an example or two from Mega and one of the small Arduino form factors, FLORA. There are two versions of the IDE: 1.0.x and 1.5.x. Most of your work will be done with 1.0.x, but I'll show you when to use 1.5.x for some newer versions of Arduino. You don't need a board to experiment with the IDE, but...

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