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The Ultimate Roblox Game Building Cookbook

You're reading from   The Ultimate Roblox Game Building Cookbook Design immersive experiences with easy-to-follow recipes for world and game development

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Product type Paperback
Published in Dec 2023
Publisher Packt
ISBN-13 9781805121596
Length 218 pages
Edition 1st Edition
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Author (1):
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Taylor Field-Draper Taylor Field-Draper
Author Profile Icon Taylor Field-Draper
Taylor Field-Draper
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Toc

Table of Contents (13) Chapters Close

Preface 1. Chapter 1: Getting Started with Studio Modeling FREE CHAPTER 2. Chapter 2: Introduction to Solid Modeling and CSG Tools 3. Chapter 3: Sculpting Terrain 4. Chapter 4: Learning to Use VFX 5. Chapter 5: Building a Multiplayer Obby 6. Chapter 6: Designing a House 7. Chapter 7: Single-Player Map Flow 8. Chapter 8: Building a PvP Map 9. Chapter 9: Monetizing Your Experience 10. Chapter 10: Extra Building Recipes 11. Index 12. Other Books You May Enjoy

Vehicle system basics

In this recipe, we will be adjusting various elements of the preset vehicle template such as its sounds, speed, and texture. The recipe will also demonstrate how to modify parameters both by modifying the vehicle’s scripts and then the easier way to set it up through modifying the NumberValues configuration.

How to do it…

We will start by inserting the vehicle into Workspace and then open the Chassis script where we will modify the MaxSpeed, ReverseSpeed, Gravity, DrivingTorque, and BrakingTorque values. We will then change the ignition time found inside the Effects script, and then enable CarJacking in the VehicleSeating script. We will then modify the sounds followed by changing the remaining parameters through the Customization dropdown, and then finish the vehicle by customizing the textures and appearance. All the code for this recipe is provided inside of the vehicle model.

Important note

All the line numbers listed in the steps...

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