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SwiftUI Cookbook

You're reading from   SwiftUI Cookbook A guide for building beautiful and interactive SwiftUI apps

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Product type Paperback
Published in Dec 2023
Publisher Packt
ISBN-13 9781805121732
Length 798 pages
Edition 3rd Edition
Languages
Tools
Concepts
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Author (1):
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Juan C. Catalan Juan C. Catalan
Author Profile Icon Juan C. Catalan
Juan C. Catalan
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Toc

Table of Contents (20) Chapters Close

Preface 1. Using the Basic SwiftUI Views and Controls 2. Displaying Scrollable Content with Lists and Scroll Views FREE CHAPTER 3. Exploring Advanced Components 4. Viewing while Building with SwiftUI Preview in Xcode 15 5. Creating New Components and Grouping Views with Container Views 6. Presenting Views Modally 7. Navigation Containers 8. Drawing with SwiftUI 9. Animating with SwiftUI 10. Driving SwiftUI with Data 11. Driving SwiftUI with Combine 12. SwiftUI Concurrency with async await 13. Handling Authentication and Firebase with SwiftUI 14. Persistence in SwiftUI with Core Data and SwiftData 15. Data Visualization with Swift Charts 16. Creating Multiplatform Apps with SwiftUI 17. SwiftUI Tips and Tricks 18. Other Books You May Enjoy
19. Index

Adding buttons and navigating with them

In this recipe, we will learn how to use the various buttons available in SwiftUI. We will use a Button view to trigger the change of a count when clicked and implement a NavigationStack to move between various SwiftUI views and an EditButton to remove items from a list. We will also briefly discuss the MenuButton and PasteButton only available in macOS.

Getting ready

Let’s start by creating a new SwiftUI project called Buttons.

How to do it…

Let’s create a home screen with buttons for each of the items we want to go over. Once clicked, we’ll use SwiftUI’s NavigationLink to show the view that implements the concept. The steps are given here:

  1. Add a new SwiftUI view file called ButtonView to the project: File | New | File (or press the shortcut keys Shape  Description automatically generated with low confidence+ N).
  2. Select SwiftUI View from the UI templates.
  3. In the Save As field of the pop-up menu, enter the filename ButtonView.
  4. Repeat Step 1 and enter the filename EditButtonView.
  5. Repeat Step 1 and enter the filename PasteButtonView.
  6. Repeat Step 1 and enter the filename MenuButtonView.

Important Note

Avoid using the MenuButton view because this is deprecated and only available in macOS 10.14–12.0. For similar functionality, use the Menu view instead, which is available for macOS, iOS and iPadOS.

  1. Open the ContentView.swift file and create a NavigationStack to navigate between the SwiftUI views we added to the project. The ContentView struct should look like this:
    struct ContentView: View {
        var body: some View {
            NavigationStack {
                VStack(spacing: 44) {
                    NavigationLink("Buttons"){
                        ButtonView()
                    }
                    NavigationLink("EditButtons") {
                        EditButtonView()
                    }
                    NavigationLink("MenuButtons") {
                        MenuButtonView()
                    }
                    NavigationLink("PasteButtons") {
                        PasteButtonView()
                    }
                    NavigationLink("Details about text") {
                        Text("Very long text that should not be displayed in a single line because it is not good design")
                        .padding()
                        .navigationTitle(Text("Detail"))
                    }
                }
                .navigationTitle(Text("Main View"))
            }
        }
    } 
    
  2. Upon completion, the ContentView preview should look like this:

Figure 1.13: ButtonsApp ContentView

  1. Open the ButtonView.swift file in the project navigator and replace the existing struct with the following code:
    struct ButtonView: View {
        @State var count = 0
        var body: some View {
            VStack {
                Text("Welcome to your second view")
                Text("Current count value: \(count)")
                    .padding()
                Button {
                    count += 1
                } label: {
                    Text("Tap to Increment count")
                    .fontWeight(.bold)
                    .foregroundStyle(.white)
                    .padding()
                    .background(.blue)
                    .clipShape(Capsule())
                }
            }.navigationBarTitle("Button View")
        }
    }
    #Preview {
            NavigationStack {
                ButtonView()
            }
    }
    
  2. Open the EditButtonView.swift file in the project navigator and replace the existing struct with the following code that implements an EditButton:
    struct EditButtonView: View {
        @State private var animals = ["Cats", "Dogs", "Goats"]
        var body: some View {
            List{
                ForEach(animals, id: \.self){ animal in
                    Text(animal)
                }
         .onDelete(perform: removeAnimal)
            }
            .toolbar {
               EditButton()
            }
            .navigationTitle("EditButtonView")
        }
        func removeAnimal(at offsets: IndexSet){
            animals.remove(atOffsets: offsets)
        }
    }
    #Preview {
            NavigationStack {
                EditButtonView()
            }
    }
    
  3. Open the MenuButtonView.swift file and replace the existing struct with the following code for MenuButtonView:
    struct MenuButtonView: View {
        var body: some View {
            Menu("Choose a country") {
                Button("Canada") { print("Selected Canada") }
                Button("Mexico") { print("Selected Mexico") }
                Button("USA") { print("Selected USA") }
            }
            .navigationTitle("MenuButtons")
        }
    }
    #Preview {
            NavigationStack {
                MenuButtonView()
            }
    }
    
  4. Open the PasteButtonView.swift file and implement the text regarding PasteButtons:
    struct PasteButtonView: View {
        @State var text  = String()
        var body: some View {
            VStack{
                Text("PasteButton controls how you paste in macOS but is not available in iOS. For more information, check the \"See also\" section of this recipe")
                    .padding()
            }
    .navigationTitle("PasteButton")
        }
    }
    #Preview {
            NavigationStack {
                PasteButtonView()
            }
    }
    

Go back to ContentView, run the code in the canvas preview or simulator, and play around with it to see what the results look like.

How it works…

A NavigationLink must be placed in a NavigationStack or NavigationSplitView prior to being used.

In this recipe, we use a NavigationLink with two parameters—destination and label. The destination parameter represents the view that would be displayed when the label is clicked, while the label parameter represents the text to be displayed within NavigationLink. Since our label is a simple Text view, we use the convenience initializer init(_:destination:) of NavigatioLink to keep our code more concise.

NavigationLink buttons can be used to move from one SwiftUI view to another—for example, moving from ContentView to EditButtonView. They can also be used to display text details without creating a SwiftUI view in a separate file, such as in the last NavigationLink, where a click just presents a long piece of text with more information. This is made possible because the Text struct conforms to the view protocol.

The .navigationTitle("Main View")) modifier adds a title to the ContentView screen.

The .navigationTitle() modifier is also added to EditButtonView and other views. Since these views do not contain NavigationStack structs, the titles would not be displayed when viewing the page directly from the preview, but would show up when running the code and navigating from ContentView.swift to the view provided in NavigationLink. To solve this, we use a NavigationStack in the PreviewProvider structs. To make the previews more useful, note how we have enclosed the view in a NavigationStack so we can see the title in the canvas preview window.

The EditButton view is used in conjunction with List views to make lists editable. We will go over List and Scroll views in Chapter 2, Displaying Scrollable Content with Lists and Scroll Views, but EditButtonView provides a peek into how to create an editable list.

The MenuButtonView uses the Menu struct, introduced in iOS 14, to display a floating menu of actions. Check out the Exploring more views and controls recipe at the end of this chapter for more information on Menu.

PasteButtons are only available on macOS. Refer to the See also section of this recipe for code on how the PasteButton is implemented.

See also

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