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Mastering Roblox Coding

You're reading from   Mastering Roblox Coding The unofficial guide to leveling up your Roblox scripting skills and building games using Luau programming

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Product type Paperback
Published in Aug 2022
Publisher Packt
ISBN-13 9781801814041
Length 424 pages
Edition 1st Edition
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Author (1):
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Mark Kiepe Mark Kiepe
Author Profile Icon Mark Kiepe
Mark Kiepe
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Toc

Table of Contents (16) Chapters Close

Preface 1. Part 1: Start Programming with Roblox
2. Chapter 1: Getting Up to Speed with Roblox and Luau Basics FREE CHAPTER 3. Chapter 2: Writing Better Code 4. Chapter 3: Event-Based Programming 5. Part 2: Programming Advanced Systems
6. Chapter 4: Securing Your Game 7. Chapter 5: Optimizing Your Game 8. Chapter 6: Creating User Interfaces for All Devices 9. Chapter 7: Listening to User Input 10. Chapter 8: Building Data Stores 11. Chapter 9: Monetizing Your Game 12. Part 3: Creating Your Own Simulator Game
13. Chapter 10: Creating Your Own Simulator Game 14. Index 15. Other Books You May Enjoy

Exercise 9.1 – building a currency system

In this exercise, we will create a simple currency system that uses the previously learned information. First, we need to make a data store that contains money. Then, players should be able to purchase a 2x Cash game pass. Besides this, players should be able to purchase 500 coins through a developer product. If players purchase this developer product while owning the 2x Cash game pass, they should get 1,000 coins instead of 500. In addition, we must implement a Premium Benefit. For our current game, we will give Premium users 10% more in-game money when they purchase it through a developer product. This means that Premium users without the double money game pass will get 550 coins and that the players with the game pass will receive 1,100 coins.

Now that we know what system we will implement, let us start making it. First, we will create a new game. Follow these steps:

  1. Open Roblox Studio and create a new Baseplate.
  2. Publish...
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