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Elevating Game Experiences with Unreal Engine 5

You're reading from   Elevating Game Experiences with Unreal Engine 5 Bring your game ideas to life using the new Unreal Engine 5 and C++

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Product type Paperback
Published in Sep 2022
Publisher Packt
ISBN-13 9781803239866
Length 760 pages
Edition 2nd Edition
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Authors (4):
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Gonçalo Marques Gonçalo Marques
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Gonçalo Marques
Devin Sherry Devin Sherry
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Devin Sherry
David Pereira David Pereira
Author Profile Icon David Pereira
David Pereira
Hammad Fozi Hammad Fozi
Author Profile Icon Hammad Fozi
Hammad Fozi
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Toc

Table of Contents (21) Chapters Close

Preface 1. Chapter 1: Introduction to Unreal Engine 2. Chapter 2: Working with Unreal Engine FREE CHAPTER 3. Chapter 3: Character Class Components and Blueprint Setup 4. Chapter 4: Getting Started with Player Input 5. Chapter 5: Query with Line Traces 6. Chapter 6: Setting Up Collision Objects 7. Chapter 7: Working with UE5 Utilities 8. Chapter 8: Creating User Interfaces with UMG 9. Chapter 9: Adding Audio-Visual Elements 10. Chapter 10: Creating the SuperSideScroller Game 11. Chapter 11: Working with Blend Space 1D, Key Bindings, and State Machines 12. Chapter 12: Animation Blending and Montages 13. Chapter 13: Creating and Adding the Enemy Artificial Intelligence 14. Chapter 14: Spawning the Player Projectile 15. Chapter 15: Exploring Collectibles, Power-Ups, and Pickups 16. Chapter 16: Getting Started with Multiplayer Basics 17. Chapter 17: Using Remote Procedure Calls 18. Chapter 18: Using Gameplay Framework Classes in Multiplayer 19. Index 20. Other Books You May Enjoy

Additional Challenges

Test your knowledge from this section by adding the following functionality to the SuperSideScroller project.

  1. Add a new power-up that lowers the gravity that’s applied to the player character. Import a custom mesh and audio assets to give this power-up a unique look compared to the potion power-up you made.
  2. When the player character collects 10 coins, grant the player a power-up.
  3. Implement the functionality that allows the player to be destroyed when it’s overlapping with the AI. Include being able to respawn the player when this happens.
  4. Add another power-up that gives immunity to the player so that they cannot be destroyed when they’re overlapping with an enemy. (In fact, when overlapping an enemy with this power-up, it could destroy the enemy.)
  5. Using all the gameplay elements you’ve developed for the SuperSideScroller project, create a new level that takes advantage of these elements to make an interesting...
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