As we start off on our journey of building mobile games using the Unity game engine, it's important that you are familiar with the engine itself before we dive into the specifics of building things for mobile platforms. Although there is a chance that you've already built a game and want to transition it to mobile, there will also be those of you who haven't touched Unity before or may not have used it in a long time. This chapter will act as an introduction to newcomers and a refresher for those coming back, and it will provide some best practices for those who are already familiar with Unity. While you may skip this chapter if you're already familiar with Unity, I think it's also a good idea to go through the project so that you know the thought processes behind why the project is made in the way that it is, so that you can keep it...
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