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Unity 2018 Shaders and Effects Cookbook

You're reading from   Unity 2018 Shaders and Effects Cookbook Transform your game into a visually stunning masterpiece with over 70 recipes

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Product type Paperback
Published in Jun 2018
Publisher
ISBN-13 9781788396233
Length 392 pages
Edition 3rd Edition
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Authors (2):
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John P. Doran John P. Doran
Author Profile Icon John P. Doran
John P. Doran
Alan Zucconi Alan Zucconi
Author Profile Icon Alan Zucconi
Alan Zucconi
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Toc

Table of Contents (14) Chapters Close

Preface 1. Post Processing Stack FREE CHAPTER 2. Creating Your First Shader 3. Surface Shaders and Texture Mapping 4. Understanding Lighting Models 5. Physically-Based Rendering 6. Vertex Functions 7. Fragment Shaders and Grab Passes 8. Mobile Shader Adjustment 9. Screen Effects with Unity Render Textures 10. Gameplay and Screen Effects 11. Advanced Shading Techniques 12. Shader Graph 13. Other Books You May Enjoy

Creating a night vision screen effect

Our next screen effect is definitely a more popular one. The night vision screen effect is seen in Call of Duty: Modern Warfare, Halo, and just about any first-person shooter out in the market today. It is the effect of brightening the whole image using that very distinct lime-green color.

In order to achieve our night vision effect, we need to break down our effect using Photoshop. It is a simple process of finding some reference images online and composing a layered image to see what kind of blending modes you will need or in which order we will need to combine our layers. The following screenshot shows the result of performing just this process in Photoshop:

Let's begin to break down our rough Photoshop composite image into its component parts so that we can better understand the assets we will have to gather. In the next recipe,...

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