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Unity 2018 Augmented Reality Projects

You're reading from   Unity 2018 Augmented Reality Projects Build four immersive and fun AR applications using ARKit, ARCore, and Vuforia

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Product type Paperback
Published in Jul 2018
Publisher Packt
ISBN-13 9781788838764
Length 358 pages
Edition 1st Edition
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Author (1):
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Jesse Glover Jesse Glover
Author Profile Icon Jesse Glover
Jesse Glover
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Table of Contents (10) Chapters Close

Preface 1. What AR is and How to Get Set up 2. GIS Fundamentals - The Power of Mapping FREE CHAPTER 3. Censored - Various Sensor Data and Plugins 4. The Sound of Flowery Prose 5. Picture Puzzle - The AR Experience 6. Fitness for Fun - Tourism and Random Walking 7. Snap it! Adding Filters to Pictures 8. To the HoloLens and Beyond 9. Other Books You May Enjoy

Playing with Mixed Reality


Let's begin by first downloading the model we will be using with this project. Once again, let's follow these steps:

  1. Go to turbosquid.com and type scifi as the search parameters:
  1. Next, change the pricing to Free:

  1. Find one you like. I like robots and I use FBX format, as I find it easy to use with multiple projects and game engines. So, I will select this one:

  1. It will take you to a download page, so make sure you select the correct file you want and if it has a textures folder, download that as well:

Download robot

  1. Go to the folder where you downloaded the zip file and extract it:

  1. Now we can jump into Unity. Create a new project and I will call this one Chapter8:
  1. Create a new folder called Models:
  1. Import the model into the project:

We now need to go through the steps to install the HoloLens Emulator. I should note that this will only work for Visual Studio, 2015 edition. If you have Visual Studio 2017 or later, you can use the Mixed Reality simulator that is built into the...

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