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Unity 2017 Mobile Game Development

You're reading from   Unity 2017 Mobile Game Development Build, deploy, and monetize games for Android and iOS with Unity

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Product type Paperback
Published in Nov 2017
Publisher Packt
ISBN-13 9781787288713
Length 360 pages
Edition 1st Edition
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Author (1):
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John P. Doran John P. Doran
Author Profile Icon John P. Doran
John P. Doran
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Table of Contents (11) Chapters Close

Preface 1. Building Your Game FREE CHAPTER 2. Setup for Android and iOS Development 3. Mobile Input/Touch Controls 4. Resolution Independent UI 5. Advertising Using Unity Ads 6. Implementing In-App Purchases 7. Getting Social 8. Using Unity Analytics 9. Making Your Title Juicy 10. Game Build and Submission

Unity Ads setup

Unity Ads is a video ad network for iOS and Android that can monetize your existing player base by showing ads. Unity Ads offers video ads that can be shown as either rewarded or non-rewarded placements. Before we can enable Unity Ads, we must first enable Unity's Services suite; so, let's do that first. To activate Unity Services, you have to link your project to a Unity Service Project ID, which is how Unity can tell the difference between the different projects you are creating.

  1. Open the Services window by going to Window | Services or by clicking on the button that has a cloud on it in the toolbar on the right-hand side. If you are working offline, you may be asked to sign in. When you do so, you should see something similar to the following:
  1. Assuming that you haven't worked with Unity Services before, you will need to create an Organization...
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