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The Agile Developer's Handbook

You're reading from   The Agile Developer's Handbook Get more value from your software development: get the best out of the Agile methodology

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Product type Paperback
Published in Feb 2018
Publisher Packt
ISBN-13 9781787280205
Length 398 pages
Edition 1st Edition
Concepts
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Author (1):
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Paul Flewelling Paul Flewelling
Author Profile Icon Paul Flewelling
Paul Flewelling
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Table of Contents (16) Chapters Close

Preface 1. The Software Industry and the Agile Manifesto 2. Agile Software Delivery Methods and How They Fit the Manifesto FREE CHAPTER 3. Introducing Scrum to your Software Team 4. Gathering Agile User Requirements 5. Bootstrap Teams with Liftoffs 6. Metrics that will Help your Software Team Deliver 7. Software Technical Practices are the Foundation of Incremental Software Delivery 8. Tightening Feedback Loops in the Software Development Life Cycle 9. Seeking Value – How to Deliver Better Software Sooner 10. Using Product Roadmaps to Guide Software Delivery 11. Improving Our Team Dynamics to Increase Our Agility 12. Baking Quality into Our Software Delivery 13. The Ultimate Software Team Member 14. Moving Beyond Isolated Agile Teams 15. Other Books You May Enjoy

Summary

In this chapter, we took a look at why the traditional requirements document doesn't lend itself well to adaptive planning techniques.

User Stories represent a much more human approach to gathering requirements because they focus on the need of the person we're writing software for and less on the technical outcome. They are deliberately designed to generate conversation with the people we are building software for, making the experience much more collaborative.

Defining discrete achievable outcomes for our customer gives us a platform for breaking down requirements into more manageable chunks so that we can deliver them incrementally. This enables us to prioritize work in a way that wasn't possible with the traditional requirements document. This makes the Product Backlog a much more dynamic set of user requirements. Part of the skill of the Product Owner...

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