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SwiftUI Projects

You're reading from   SwiftUI Projects Build six real-world, cross-platform mobile applications using Swift, Xcode 12, and SwiftUI

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Product type Paperback
Published in Dec 2020
Publisher Packt
ISBN-13 9781839214660
Length 410 pages
Edition 1st Edition
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Author (1):
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Craig Clayton Craig Clayton
Author Profile Icon Craig Clayton
Craig Clayton
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Table of Contents (13) Chapters Close

Preface 1. Chapter 1: SwiftUI Basics 2. Chapter 2: SwiftUI Watch Tour FREE CHAPTER 3. Chapter 3: NBA Draft – Watch App 4. Chapter 4: Car Order Form – Design 5. Chapter 5: Car Order Form – Data 6. Chapter 6: Financial App – Design 7. Chapter 7: Financial App – Core Data 8. Chapter 8: Shoe Point of Sale System – Design 9. Chapter 9: Shoe Point of Sale System – CloudKit 10. Chapter 10: Sports News App – Design 11. Chapter 11: Sports News App – Data 12. Other Books You May Enjoy

Understanding the basics of CloudKit

If you have not used CloudKit before, then you might be more familiar with the name most iPhone users are accustomed to, which is iCloud. iCloud allows applications to synchronize data across devices using Apple servers. It provides three basic services:

  • Key-value storage: Stores single values
  • Document storage: Stores files
  • CloudKit storage: Stores structured data in public and private databases

We will be using the third option in this chapter – CloudKit storage.

In CloudKit, the structure is a bit different than you might be accustomed to. Apple puts all of a user's data into a container. The most common structure is having a single container per app, but your app can use multiple containers across multiple apps. In CloudKit, a container is represented as CKContainer. You can access the default container by doing the following:

let container = CKContainer.default()

It is recommended to use a custom...

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