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SwiftUI Projects

You're reading from   SwiftUI Projects Build six real-world, cross-platform mobile applications using Swift, Xcode 12, and SwiftUI

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Product type Paperback
Published in Dec 2020
Publisher Packt
ISBN-13 9781839214660
Length 410 pages
Edition 1st Edition
Languages
Tools
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Author (1):
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Craig Clayton Craig Clayton
Author Profile Icon Craig Clayton
Craig Clayton
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Toc

Table of Contents (13) Chapters Close

Preface 1. Chapter 1: SwiftUI Basics 2. Chapter 2: SwiftUI Watch Tour FREE CHAPTER 3. Chapter 3: NBA Draft – Watch App 4. Chapter 4: Car Order Form – Design 5. Chapter 5: Car Order Form – Data 6. Chapter 6: Financial App – Design 7. Chapter 7: Financial App – Core Data 8. Chapter 8: Shoe Point of Sale System – Design 9. Chapter 9: Shoe Point of Sale System – CloudKit 10. Chapter 10: Sports News App – Design 11. Chapter 11: Sports News App – Data 12. Other Books You May Enjoy

Adding our card contents

We are going to create the draft card next. The card has a lot of code, so we will break it up into small chunks. We will work backward and build each element; then, we will bring it all together. In this section, we will be writing a lot before we see the code compile. Be patient in this section, and I will let you know when we should see something in Swift Previews. Let's create the top of our card first.

Adding the top of the card

We work on the top of the card first by replacing // Add next step here with the following code:

var topCard: some View {
    HStack {
        Image("pelicans").frame(height: 56)
        Spacer()
        Text(String(format: "%02d", 1))
            .custom(font: .bold, size: 50)
   &...
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