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SwiftUI Projects

You're reading from   SwiftUI Projects Build six real-world, cross-platform mobile applications using Swift, Xcode 12, and SwiftUI

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Product type Paperback
Published in Dec 2020
Publisher Packt
ISBN-13 9781839214660
Length 410 pages
Edition 1st Edition
Languages
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Author (1):
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Craig Clayton Craig Clayton
Author Profile Icon Craig Clayton
Craig Clayton
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Toc

Table of Contents (13) Chapters Close

Preface 1. Chapter 1: SwiftUI Basics 2. Chapter 2: SwiftUI Watch Tour FREE CHAPTER 3. Chapter 3: NBA Draft – Watch App 4. Chapter 4: Car Order Form – Design 5. Chapter 5: Car Order Form – Data 6. Chapter 6: Financial App – Design 7. Chapter 7: Financial App – Core Data 8. Chapter 8: Shoe Point of Sale System – Design 9. Chapter 9: Shoe Point of Sale System – CloudKit 10. Chapter 10: Sports News App – Design 11. Chapter 11: Sports News App – Data 12. Other Books You May Enjoy

Chapter 11: Sports News App – Data

In this book, we have yet to really work with feed data. In Chapter 5, Car Order Form – Data, we did some form posting that returned a small JSON response. In this chapter, we are going to work with feeds on a much larger scale. Working with feeds is unreliable, especially when writing a book, so we will be using a macOS app called Mockoon. Mockoon allows us to run mock APIs locally. Once we have everything set up in Mockoon, we will be able to work as if we were getting data from actual feeds. We'll get started with Mockoon first before we add any code.

In this chapter, we will cover the following topics:

  • Learning how to use API structures using Combine
  • Learning more about JSON and Decodable
  • Learning how to load and play videos in a video player

Before we can get started with working on feeds, we need to understand how to get and use Mockoon. Let's do that now.

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