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Swift iOS Programming for Kids

You're reading from   Swift iOS Programming for Kids Help your kids build simple and engaging applications with Swift 3.0

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Product type Paperback
Published in Mar 2017
Publisher Packt
ISBN-13 9781787120747
Length 260 pages
Edition 1st Edition
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Authors (2):
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Steffen D. Sommer Steffen D. Sommer
Author Profile Icon Steffen D. Sommer
Steffen D. Sommer
Jim Campagno Jim Campagno
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Jim Campagno
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Toc

A quick look at the Xcode interface

By this time, we should have created our first playground file, saved it somewhere on our local drive, and deleted the autogenerated content in the editor. This means we now have a clean slate as our starting point.

Before writing our first line of Swift, let's quickly look at some of the interface elements of Xcode. For now, these are a few areas you should care about.

A quick look at the Xcode interface

First up, we see the toolbar that sits at the top of the window. In the middle, we see the current status of our playground. When you first open up your playground, it might be doing some work before showing Ready. As soon as we make changes to our playground, that is, change or add some code in the editor, the status will change to Running, which means that Xcode is interpreting our instructions or recipe, as explained in Chapter 1What is Programming. On the right-hand side of the toolbar, there are some buttons to show and hide different...

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