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Swift iOS Programming for Kids

You're reading from   Swift iOS Programming for Kids Help your kids build simple and engaging applications with Swift 3.0

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Product type Paperback
Published in Mar 2017
Publisher Packt
ISBN-13 9781787120747
Length 260 pages
Edition 1st Edition
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Authors (2):
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Steffen D. Sommer Steffen D. Sommer
Author Profile Icon Steffen D. Sommer
Steffen D. Sommer
Jim Campagno Jim Campagno
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Jim Campagno
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A deep dive into UI in iOS

In Chapter 11, Simon Says, we created a simple UI with four subviews, each representing a color in the Simon Says memory game. Toward the end of the chapter, we tried to run our application on a device with a different screen size and noted how our UI elements did not scale and the interface ended up looking different from how we wanted it to look. In this section, we will dive deeper into how GUI works in order to come up with a better strategy to lay out our UI.

The view hierarchy

A UI in iOS is built using something we refer to as views. A view represents an element, such as an icon, menu, text field, or a button. A view can have multiple child views or subviews and a view can have one parent view. Let's illustrate this with a simple example:

The view hierarchy

This UI is supposed to look like a chat interface, where the user of the app is able to write messages back and forth with John. Let's go through the different UI...

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