Search icon CANCEL
Subscription
0
Cart icon
Your Cart (0 item)
Close icon
You have no products in your basket yet
Arrow left icon
Explore Products
Best Sellers
New Releases
Books
Videos
Audiobooks
Learning Hub
Conferences
Free Learning
Arrow right icon
Arrow up icon
GO TO TOP
Swift 3 Object-Oriented Programming

You're reading from   Swift 3 Object-Oriented Programming Implement object-oriented programming paradigms with Swift 3.0 and mix them with modern functional programming techniques to build powerful real-world applications

Arrow left icon
Product type Paperback
Published in Feb 2017
Publisher Packt
ISBN-13 9781787120396
Length 370 pages
Edition 2nd Edition
Languages
Tools
Arrow right icon
Author (1):
Arrow left icon
Gaston C. Hillar Gaston C. Hillar
Author Profile Icon Gaston C. Hillar
Gaston C. Hillar
Arrow right icon
View More author details
Toc

Table of Contents (10) Chapters Close

Preface 1. Objects from the Real World to the Playground FREE CHAPTER 2. Structures, Classes, and Instances 3. Encapsulation of Data with Properties 4. Inheritance, Abstraction, and Specialization 5. Contract Programming with Protocols 6. Maximization of Code Reuse with Generic Code 7. Object-Oriented and Functional Programming 8. Extending and Building Object-Oriented Code 9. Exercise Answers

Customizing deinitialization


We want to know when the instances of the Circle class will be removed from memory; that is, when the objects aren't referenced by any variable and automatic reference count mechanism decides that they have to be removed from memory. Deinitializers are special parameterless class methods that are automatically executed just before the runtime destroys an instance of a given type. Thus, we can use them to add any code we want to run before the instance is destroyed. We cannot call a deinitializer; they are only available for the runtime.

The deinitializer is a special method that uses the deinit keyword in its declaration. The declaration must be parameterless, and it cannot return a value.

The following lines declare a deinitializer within the body of the Circle class:

    deinit { 
      print("I'm destroying the Circle instance with a 
      radius value of \(radius).") 
    } 

The following lines show the new complete code for the Circle class. The code file...

lock icon The rest of the chapter is locked
Register for a free Packt account to unlock a world of extra content!
A free Packt account unlocks extra newsletters, articles, discounted offers, and much more. Start advancing your knowledge today.
Unlock this book and the full library FREE for 7 days
Get unlimited access to 7000+ expert-authored eBooks and videos courses covering every tech area you can think of
Renews at $19.99/month. Cancel anytime
Banner background image