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Swift 3 Game Development

You're reading from   Swift 3 Game Development Build iOS 10 Games with Swift 3.0

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Product type Paperback
Published in Feb 2017
Publisher Packt
ISBN-13 9781787127753
Length 258 pages
Edition 2nd Edition
Languages
Tools
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Author (1):
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Stephen Haney Stephen Haney
Author Profile Icon Stephen Haney
Stephen Haney
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Table of Contents (14) Chapters Close

Preface 1. Designing Games with Swift FREE CHAPTER 2. Sprites, Camera, Action! 3. Mix in the Physics 4. Adding Controls 5. Spawning Enemies, Coins, and Power-ups 6. Generating a Never-Ending World 7. Implementing Collision Events 8. Polishing to a Shine - HUD, Parallax Backgrounds, Particles, and More 9. Adding Menus and Sounds 10. Standing Out in the Crowd with Advanced Features 11. Choosing a Monetization Strategy 12. Integrating with Game Center 13. Ship It! Preparing for the App Store and Publication

Submitting for review in iTunes Connect

We have finished prepping our project and we are now ready to push our hard work into the Apple review process. Follow these steps to submit your app to Apple:

  1. Return to the iTunes Connect website and browse to your game's page (on the iOS App Prepare for Submission section in the left navigation bar).
  2. Scroll down to the Build section, and select Click + to add a build before you submit your app.

    Submitting for review in iTunes Connect

  3. Use the radio button to select the archive you just uploaded, and then click Done, as shown in the following screenshot. It can take a few minutes (or sometimes hours) for the uploaded build to show in this list:

    Submitting for review in iTunes Connect

  4. Click Save in the upper-right corner and the Submit for Review button should light up in blue:

    Submitting for review in iTunes Connect

  5. Click Submit for Review and iTunes Connect will show the Submit for Review page with three final questions about your game. Apple wants to know if your app uses cryptography, third-party content, or advertising. I answered no to all three questions...
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