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Swift 3 Game Development

You're reading from   Swift 3 Game Development Build iOS 10 Games with Swift 3.0

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Product type Paperback
Published in Feb 2017
Publisher Packt
ISBN-13 9781787127753
Length 258 pages
Edition 2nd Edition
Languages
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Author (1):
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Stephen Haney Stephen Haney
Author Profile Icon Stephen Haney
Stephen Haney
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Table of Contents (14) Chapters Close

Preface 1. Designing Games with Swift FREE CHAPTER 2. Sprites, Camera, Action! 3. Mix in the Physics 4. Adding Controls 5. Spawning Enemies, Coins, and Power-ups 6. Generating a Never-Ending World 7. Implementing Collision Events 8. Polishing to a Shine - HUD, Parallax Backgrounds, Particles, and More 9. Adding Menus and Sounds 10. Standing Out in the Crowd with Advanced Features 11. Choosing a Monetization Strategy 12. Integrating with Game Center 13. Ship It! Preparing for the App Store and Publication

Creating a test user

We have informed Apple that we want to use Game Center in our game. Next, we need to create a sandbox user account for testing purposes.

Game Center uses separate test servers during app development, so we will not be able to use our real Apple ID to log in to Game Center while we are testing. Instead, we will create a sandbox account in iTunes Connect.

Tip

The iOS Developer Library states, Always create new test accounts to test your game in Game Center. Never use an existing Apple ID.

Follow these steps to create a Game Center sandbox account for testing:

  1. On the iTunes Connect home page, select Users and Roles, as shown in the following screenshot:
    Creating a test user
  2. Once you are on the Users and Roles page, click on Sandbox Testers in the navigation bar at the top of the screen.
  3. As directed on the Sandbox Testers page, click the + icon to add a new user.
  4. Fill out the test user's information to your liking. Here is how I filled out my test user's information:
    Creating a test user
  5. Click the Save button...
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