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SQL Server 2016 Developer's Guide

You're reading from   SQL Server 2016 Developer's Guide Build efficient database applications for your organization with SQL Server 2016

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Product type Paperback
Published in Mar 2017
Publisher Packt
ISBN-13 9781786465344
Length 616 pages
Edition 1st Edition
Languages
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Authors (3):
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Dejan Sarka Dejan Sarka
Author Profile Icon Dejan Sarka
Dejan Sarka
Miloš Radivojević Miloš Radivojević
Author Profile Icon Miloš Radivojević
Miloš Radivojević
William Durkin William Durkin
Author Profile Icon William Durkin
William Durkin
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Toc

Table of Contents (15) Chapters Close

Preface 1. Introduction to SQL Server 2016 FREE CHAPTER 2. Review of SQL Server Features for Developers 3. SQL Server Tools 4. Transact-SQL Enhancements 5. JSON Support in SQL Server 6. Stretch Database 7. Temporal Tables 8. Tightening the Security 9. Query Store 10. Columnstore Indexes 11. Introducing SQL Server In-Memory OLTP 12. In-Memory OLTP Improvements in SQL Server 2016 13. Supporting R in SQL Server 14. Data Exploration and Predictive Modeling with R in SQL Server

Beyond relational

Beyond relational is actually only a marketing term. The relational model, used in the relational database management system, is nowhere limited to specific data types or specific languages only. However, with the term "beyond relational," we typically mean specialized and complex data types that might include spatial and temporal data, XML or JSON data, and extending the capabilities of the Transact-SQL language with CLR languages such as Visual C#, or statistical languages such as R. SQL Server in versions before 2016 already supports some of the features mentioned. Here is a quick review of this support that includes:

  • Spatial data
  • CLR support
  • XML data

Defining locations and shapes with Spatial Data

In modern applications, often you want to show your data on a map, using the physical location. You might also want to show the shape of the objects that your data describes. You can use spatial data for tasks like these. You can represent the objects with points...

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