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Scala Design Patterns

You're reading from   Scala Design Patterns Design modular, clean, and scalable applications by applying proven design patterns in Scala

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Product type Paperback
Published in Apr 2018
Publisher Packt
ISBN-13 9781788471305
Length 396 pages
Edition 2nd Edition
Languages
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Author (1):
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Ivan Nikolov Ivan Nikolov
Author Profile Icon Ivan Nikolov
Ivan Nikolov
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Table of Contents (14) Chapters Close

Preface 1. The Design Patterns Out There and Setting Up Your Environment FREE CHAPTER 2. Traits and Mixin Compositions 3. Unification 4. Abstract and Self Types 5. Aspect-Oriented Programming and Components 6. Creational Design Patterns 7. Structural Design Patterns 8. Behavioral Design Patterns – Part One 9. Behavioral Design Patterns – Part Two 10. Functional Design Patterns – the Deep Theory 11. Applying What We Have Learned 12. Real-Life Applications 13. Other Books You May Enjoy

The observer design pattern

There are sometimes cases where some objects are interested in the state change of another object and want to perform some specific action when this happens. A common example could be whenever you click a button in an app; some other objects subscribe to the click event and perform some actions. The observer design pattern helps us to achieve this.

The purpose of the observer design pattern is to have an object (called subject) that automatically notifies all of its observers of any state change by calling one of their methods.

The observer design pattern is employed in most GUI toolkits. It is also part of the MVC architectural pattern where the view is an observer. Java even comes with the Observable class and the Observer interface.

Example class diagram...

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