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Scala Design Patterns

You're reading from   Scala Design Patterns Write efficient, clean, and reusable code with Scala

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Product type Paperback
Published in Feb 2016
Publisher
ISBN-13 9781785882500
Length 382 pages
Edition 1st Edition
Languages
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Author (1):
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Ivan Nikolov Ivan Nikolov
Author Profile Icon Ivan Nikolov
Ivan Nikolov
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Table of Contents (14) Chapters Close

Preface 1. The Design Patterns Out There and Setting Up Your Environment FREE CHAPTER 2. Traits and Mixin Compositions 3. Unification 4. Abstract and Self Types 5. Aspect-Oriented Programming and Components 6. Creational Design Patterns 7. Structural Design Patterns 8. Behavioral Design Patterns – Part 1 9. Behavioral Design Patterns – Part 2 10. Functional Design Patterns – The Deep Theory 11. Functional Design Patterns – Applying What We Learned 12. Real-Life Applications Index

Summary

Here we are at the end of our journey through the Scala design patterns. As you already know, design patterns exist in order to cope with a certain limitation of a language. They also help us to structure our code in a way that makes it easy to change, use, test, and maintain. Scala is an extremely rich language, and we focused on some of its features, which make it capable of achieving things, which other languages might not be able to do without any extra effort and knowledge.

We looked at the different Gang of Four design patterns from the point of view of Scala—creational, structural, and behavioral design patterns. We saw that some of them are not even applicable in functional languages and that others can be approached differently. We also saw that some design patterns still remain valid and knowing them is really important for any developer.

We can't talk about Scala without dealing with concepts such as monoids and monads. At first, they could be pretty scary and...

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