Other Books You May Enjoy
If you enjoyed this book, you may be interested in these other books by Packt:
3D Character Rigging in Blender
Jaime Kelly
ISBN: 978-1-80323-880-7
- Understand the basic terminology of rigging and learn how to create and modify rigs.
- Find out how bones interact with topology.
- Get to grips with weight painting through the mesh.
- Know when and how to add constraints such as Inversion Kinetics, Point To, and Child Of.
- Make rigs visually appealing with advanced techniques such as shape keys and bone drivers.
- Familiarize yourself with advanced techniques used by industry leaders
Procedural 3D Modeling Using Geometry Nodes in Blender
Siemen Lens
ISBN: 978-1-80461-255-2
- Discover the different node inputs and outputs that geometry nodes have to offer.
- Get the hang of the flow of the geometry node system.
- Understand the common nodes...