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Realizing 3D Animation in Blender

You're reading from   Realizing 3D Animation in Blender Master the fundamentals of 3D animation in Blender, from keyframing to character movement

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Product type Paperback
Published in Jul 2024
Publisher Packt
ISBN-13 9781801077217
Length 456 pages
Edition 1st Edition
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Author (1):
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Sam Brubaker Sam Brubaker
Author Profile Icon Sam Brubaker
Sam Brubaker
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Table of Contents (20) Chapters Close

Preface 1. Part 1: Introduction to Blender and the Fundamentals of Animation
2. Chapter 1: Basic Keyframes in the Timeline FREE CHAPTER 3. Chapter 2: The Graph Editor 4. Chapter 3: Bezier Keyframes 5. Chapter 4: Looking into Object Relationships 6. Chapter 5: Rendering an Animation 7. Part 2: Character Animation
8. Chapter 6: Linking and Posing a Character 9. Chapter 7: Basic Character Animation 10. Chapter 8: The Walk Cycle 11. Chapter 9: Sound and Lip-Syncing 12. Chapter 10: Prop Interaction with Dynamic Constraints 13. Part 3: Advanced Tools and Techniques
14. Chapter 11: F-Curve Modifiers 15. Chapter 12: Rigid Body Physics 16. Chapter 13: Animating with Multiple Cameras 17. Chapter 14: Nonlinear Animation 18. Index 19. Other Books You May Enjoy

Converting an image sequence to a video

If we can play back our image sequence with View Animation (Ctrl + F11), don’t we already kind of have a video? Well, yes and no – a video may be little more than a sequence of images, but a sequence of image files alone will not be recognized by most media players, and is too large and unwieldy to be posted online or sent to anyone else. A proper video file contains all the frames in a single file and can apply both spatial and temporal compression methods to keep the video file down to a size much smaller than an image sequence.

Lots of professional video editing/encoding applications can convert an image sequence to a video file. For instance, I can use the video encoding utility FFmpeg to convert my sequence of .tif files to an .mp4 file with a single command:

ffmpeg -r 24 -i render/%04d.tif my_video.mp4

You shouldn’t need to download a new program or learn a whole new command-line syntax just to make your first...

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